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The Qwillery

A blog about books and other things speculative

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Over My Dead Body Coming in January 2020


Over My Dead Body Coming in January 2020
JACK REACHER MEETS JOHN WICK IN GRAPHIC NOVEL THRILLER,
OVER MY DEAD BODY,
FROM IMAGE COMICS IN JANUARY 2020

“A killer crime book with a sharp hook.” —Brian K. Vaughan

PORTLAND, Ore. 10/22/2019 — From the acclaimed Near Death comic book series universe—and featuring Over My Dead Body Coming in January 2020many of the same characters—comes the all-new, standalone graphic novel thriller Over My Dead Body by Jay Faerber, Simone Guglielmini, Gigi Baldassini, and Ron Riley, with a cover by Jacob Phillips (My Heroes Have Always Been Junkies). It will hit stores this January 2020 from Image Comics.

In Over My Dead Body, a prison warden’s daughter has fallen in with a separatist militia, and the warden’s only chance to rescue her is his most dangerous inmate: the notorious contract killer, Markham. Markham claims that a near-death experience convinced him to atone for his past sins, and to start saving lives instead of taking them. This may be Markham’s one last shot at redemption. But is he ready to die for that shot? Over My Dead Body is a fast-paced, pulpy thriller perfect for fans of Jack Reacher and John Wick.

“Since the moment Near Death ended, Simone and I have been planning the next step in Markham’s path to redemption,” said Faerber. “We’re thrilled to unveil this new thriller that serves as a continuation of that series, but is presented in a fresh, accessible format for new readers.”

Over My Dead Body trade paperback (ISBN: 978-1-5343-1494-8, Diamond Code OCT190056) will be available on Wednesday, January 15 and in bookstores on Tuesday, January 21. It can be pre-ordered at your local comic book shops on Amazon, Barnes & Noble, Books-a-Million, IndieBound, and Indigo.

Over My Dead Body will also be available for purchase across many digital platforms, including the official Image Comics iOS app, Amazon Kindle, Apple Books, comiXology, and Google Play.

Over My Dead Body Coming in January 2020

ABOUT IMAGE COMICS
Image Comics is a comic book and graphic novel publisher founded in 1992 by a collective of bestselling artists. Image has since gone on to become one of the largest comics publishers in the United States. Image currently has six individuals on the Board of Directors: Robert Kirkman, Erik Larsen, Todd McFarlane, Marc Silvestri, Jim Valentino, and Eric Stephenson. It consists of five major houses: Todd McFarlane Productions, Top Cow Productions, Shadowline Comics, Skybound Entertainment, and Image Central. Image publishes comics and graphic novels in nearly every genre, sub-genre, and style imaginable. It offers science fiction, fantasy, romance, horror, crime fiction, historical fiction, humor and more by the finest artists and writers working in the medium today. For more information, visit
www.imagecomics.com.

BOG BODIES Coming in March 2020


BOG BODIES Coming in March 2020

NEW SURVIVAL HORROR GRAPHIC NOVEL—BOG BODIES—SET TO LAUNCH FROM IMAGE COMICS IN MARCH 2020

PORTLAND, Ore. 08/18/2019 — Image Comics is pleased to announce an original graphic novel, Bog Bodies, by writer Declan Shalvey BOG BODIES Coming in March 2020(Injection, Savage Town), artist Gavin Fullerton (Bags [Or A Story Thereof]), colorist Rebecca Nalty (Xena, Glow), letterer Clayton Cowles (Die, Savage Town), and editor Heather Antos coming to Image Comics in March 2020. 
A cold, poignant story of crime, survival, and regret, Bog Bodies follows an Irish gangster on the run after a job gone wrong who encounters a young woman lost in the Dublin mountains. Injured and unarmed, the unlikely pair must try to evade their pursuers and survive the desolate bog that has served as burial grounds for unspeakable murder throughout history.

Bog Bodies original graphic novel (ISBN: 978-1-5343-1330-9) will hit comic book shops on Wednesday, March 4 and bookstores on Tuesday, March 10. You can pre-order it on Amazon, Barnes & Noble, Books-a-Million, IndieBound, and Indigo.

BOG BODIES Coming in March 2020

ABOUT IMAGE COMICS
Image Comics is a comic book and graphic novel publisher founded in 1992 by a collective of bestselling artists. Image has since gone on to become one of the largest comics publishers in the United States. Image currently has six individuals on the Board of Directors: Robert Kirkman, Erik Larsen, Todd McFarlane, Marc Silvestri, Jim Valentino, and Eric Stephenson. It consists of five major houses: Todd McFarlane Productions, Top Cow Productions, Shadowline Comics, Skybound Entertainment, and Image Central. Image publishes comics and graphic novels in nearly every genre, sub-genre, and style imaginable. It offers science fiction, fantasy, romance, horror, crime fiction, historical fiction, humor and more by the finest artists and writers working in the medium today. For more information, visit
www.imagecomics.com.

Stairway, Vol. 1 Coming in August


Stairway, Vol. 1 Coming in August
STAIRWAY, VOL. 1 EXPLORES JUNK DNA AND THE IMPLICATIONS OF A HISTORIC SCIENTIFIC DISCOVERY

PORTLAND, OR, 05/24/2018 — Writer Matt Hawkins (THINK TANK) and artist Raffaele Ienco (Batman: Sins of the Father) team up for an all-new original graphic novel series beginning with STAIRWAY, VOL. 1 this August.

STAIRWAY, VOL. 1 follows a postgraduate student who discovers a way to unlock information hidden deep in our “junk DNA,” and parts of bio-schematics and other pieces of baffling data are found. This discovery triggers the largest scientific initiative since the Manhattan Project, with teams of scientists working to collect and collate this information. But will they find a stairway to heaven, or will they unleash something that will kill us all?

STAIRWAY, VOL. 1 (Diamond Code JUN180083, ISBN: 978-1-5343-0801-5) hits stores on Wednesday, August 22nd and bookstores on Tuesday, August 28th.

It can be pre-ordered on Amazon, Barnes & Noble, Books-A-Million, IndieBound, and Indigo.


Stairway, Vol. 1 Coming in August

Stairway, Vol. 1 Coming in August
Stairway, Vol. 1 Coming in August
Stairway, Vol. 1 Coming in August
Stairway, Vol. 1 Coming in August
Stairway, Vol. 1 Coming in August
Stairway, Vol. 1 Coming in August
Stairway, Vol. 1 Coming in August
Stairway, Vol. 1 Coming in August
Stairway, Vol. 1 Coming in August
[click to embiggen]

ABOUT IMAGE COMICS
Image Comics is a comic book and graphic novel publisher founded in 1992 by a collective of bestselling artists. Image has since gone on to become one of the largest comics publishers in the United States. Image currently has five partners: Robert Kirkman, Erik Larsen, Todd McFarlane, Marc Silvestri, and Jim Valentino. It consists of five major houses: Todd McFarlane Productions, Top Cow Productions, Shadowline Comics, Skybound Entertainment, and Image Central. Image publishes comics and graphic novels in nearly every genre, sub-genre, and style imaginable. It offers science fiction, fantasy, romance, horror, crime fiction, historical fiction, humor and more by the finest artists and writers working in the medium today. For more information, visit
www.imagecomics.com.

Green Monk: Blood of the Martyrs Coming This Fall


Green Monk: Blood of the Martyrs Coming This Fall
YALSA PICK GREEN MONK RETURNS IN
AN ALL-NEW ORIGINAL GRAPHIC NOVEL FROM

IMAGE COMICS

PORTLAND, OR, 05/23/2018 — Brandon Dayton once again brings mythical Russia to life in the highly anticipated continuation to YALSA's "Top Ten Great Graphic Novels for Teens" listed comic in GREEN MONK: BLOOD OF THE MARTYRS—an original graphic novel coming to Image Comics this September.

"So excited to be bringing the Green Monk to a wider audience through Image," said Dayton. "This is a book that has all the things I love to see in comics. It's a mix of quiet, contemplative moments with surreal, and sometimes explosive, action. I hope it can provide a real sense of journey and discovery."

Set in a mythical Russia, GREEN MONK: BLOOD OF THE MARTYRS follows a mysterious young boy raised by an order of peaceful monks. As he grows to manhood, bizarre dreams and the call of destiny lead him down a path to discover a powerful, mystical weapon and to face a terrible, violent choice.

GREEN MONK: BLOOD OF THE MARTYRS (ISBN: 978-1-5343-0831-2) hits comic book stores on Wednesday, September 26 and bookstores on Tuesday, October 2nd.


Green Monk: Blood of the Martyrs Coming This Fall

ABOUT IMAGE COMICS
Image Comics is a comic book and graphic novel publisher founded in 1992 by a collective of bestselling artists. Image has since gone on to become one of the largest comics publishers in the United States. Image currently has five partners: Robert Kirkman, Erik Larsen, Todd McFarlane, Marc Silvestri, and Jim Valentino. It consists of five major houses: Todd McFarlane Productions, Top Cow Productions, Shadowline Comics, Skybound Entertainment, and Image Central. Image publishes comics and graphic novels in nearly every genre, sub-genre, and style imaginable. It offers science fiction, fantasy, romance, horror, crime fiction, historical fiction, humor and more by the finest artists and writers working in the medium today. For more information, visit
www.imagecomics.com.

Interview with Gregory A. Wilson


Please welcome Gregory A. Wilson to The Qwillery. Icarus, a graphic novel, will be published on April 23rd by Silence in the Library Publishing.


Interview with Gregory A. Wilson



TQWelcome to The Qwillery. When and why did you start writing?

Gregory:  I began writing when I was very young, if you could call it writing--I was more interested in writing plays first, and did a whole series of them starting from the age of eight through my first year of graduate school or so. In that work I was really starting to play with dramatic experience, visualizing scenes in my head, and although much of the early stuff was cliched and melodramatic, it was very helpful to me in getting a sense of dialogue and scene pacing...and, during high school years which weren't always pleasant, it got me out of my reality and into a much more tenable imaginative space. I started to sprinkle in short stories and poems as time went on, but didn't turn to writing novels until after my Masters degree was finished, when I was royally sick of academic work and wanted to indulge my more creative side--I finished my first novel, The Third Sign, in 2004, but it didn't actually reach the reading public in 2009. So my path to prose publication (at least in fiction) was a long and winding one!



TQWhat is the most challenging thing for you about writing?

Gregory:  Balance. In my earlier career I had difficulty with underwriting, concentrating overmuch on dialogue in accordance with my background in drama, and later on as my academic career continued I had a tendency to overwrite in my creative work, giving too much information too soon. I've had to learn to balance those extremes, to give just enough information to keep readers from being confused while still leaving them work to do in thinking about the book's themes, character development, and so on. That balance also applies to worldbuilding: how much information do I need to provide the reader about the magic system, the political environment, the religious and cultural circumstances of the world, and so on? I need to constantly check whether I'm keeping those factors in balance within my work--but I'm happy to say that process has become much more organic and natural over the years.



TQHow is writing a novel and a graphic novel different?

Gregory:  We'd need more space than we have here to go through that one! I don't think I realized how very different the process was before embarking on it, but this has been an eye-opening experience. First of all, graphic novel writing is much more of a collaborative process than regular prose writing, where it's basically you and your editors--here you have the artists, the editors, the letterers, and sometimes the script writer. I enjoy collaborative work quite a bit, but it's definitely a different feel than what I get from my usual writing work. Second, in graphic novel writing, less is more: it was a humbling experience to see my long descriptive passages of the world of Vol reduced to a page or two of gorgeous drawing, but I soon realized that what my words needed to do in this environment was further character development through the way they discussed their experiences and considered the options before them--the rest, including emotional reactions, could (and should) largely be left to the art. Much of the credit for this process goes to Keith DeCandido, who (as usual) did an efficient and professional job in producing the graphic novel script. But in the visual outline I provided to the artists Matt Slay and Mark Dos Santos, and in the conversations I had with them, I endeavored to concentrate on how to represent the visual field as effectively as possible, to get myself out of the way and let the pictures, supplemented by the dialogue, tell the story. Interestingly, in doing this I realized I wasn't letting go of the story, but rather telling it as it needed to be told in this context, drawing on the power of the visual to supplement the words I had carefully crafted to create a similar imaginative effect.



TQYour first graphic novel is Icarus. What appeals to you about the Icarus myth?

Gregory:  Many things--it's a beautiful (and tragic) story, touching on a lack of control, joy and sorrow, and the relationship between father and son. But more than that, the premise of the Icarus myth is based in simplicity--be conscious of your place and aware of your surroundings--but also filled with complexity, with multiple tensions and complications to be just found below the surface. In particular, I've always been interested in seeing aspects of light in the darkness--the original Icarus is a deeply sad story, but I wondered if there was hope I could pull from despair if the tale went in a different direction, with different motivations and outcomes. My Icarus is also about ambition, in part, but not Icarus's, and not overwhelming other more admirable character traits like compassion, kindness, and empathy. That a story like Icarus could be transformed and developed into something like what I wrote is a testament to the quality of the original myth.



TQWhat sort of research did you do for Icarus?

GregoryIcarus was actually first inspired by a Cirque du Soleil show, also inspired by the Icarus myth, and the experience of that show was the first thing to get me thinking about the concepts and ideas of the original myth. I then looked back at the original myth and analysis of it--I'm also an academic, so this kind of thing is familiar and comfortable for me--and put together a list of common critical observations about the themes and other aspects of the story. From there the story went in a very different direction, and I found myself doing more anthropological and evolutionary research about the creatures which could exist in the heart of a dormant volcano on another planet as time went on. And that research was fun, too!



TQPlease tell us a bit about your characters Icarus and Jellinek.

Gregory:  Jellinek is a four foot tall, dark red-skinned prospector living in the heart of Vol with a pet solar (two-tails and lava-resistant) called Rig, making a minor living by finding flamepetals, the main energy source in Vol. Icarus is a taller, thin young man with wings, perhaps seventeen years old, who falls into the heart of a dormant volcano. Jellinek, a jaded loner who speaks like an character from the Old West, and Icarus, a refined and curious newcomer who speaks something much more like the Queen's English, seem as different from each other as it's possible for two people to be--but as the tale proceeds, they begin to discover that they are much more similar than they could ever have imagined.



TQWhere and when is Icarus set?

GregoryIcarus is set in the heart of a massive dormant volcano, called Vol by its inhabitants, on the surface of another planet. As for time frame, that's not stated in the tale, but "in the future" is a pretty good guess.



TQPlease give us a favorite quote from Icarus.

Gregory:  The opening line: "When Icarus fell into the volcano, making one hell of a racket when he landed, I was out digging for flamepetals with Rig." It helps set the world in my (and I hope the reader's) mind, and gives a sense of Jellinek's voice too...and I loved writing Jellinek.



TQWhat's next?

Gregory:  We're really excited for the Icarus release, and in addition to the digital and physical releases will have an audio version for sale along with it (and free to backers of the original Kickstarter) which came out really, really well. I'm also incredibly excited for my novel Grayshade, about a religious assassin, coming out in September from The Ed Greenwood Group--that's the first of a trilogy, and I can't wait to tell that story as well.



TQThank you for joining us at The Qwillery.

Gregory:  Thank you for having me as well...I enjoyed it!





Icarus
Gregory Wilson (Author), Mark Dos Santos (Illustrator), Matt Slay (Illustrator)
Silence in the Library Publishing, April 23, 2016
Trade Paperback and eBook

Interview with Gregory A. Wilson
This epic fantasy graphic novel, written by Gregory A. Wilson, with illustrations by Matt Slay and Mark Dos Santos, follows the story of Icarus and Jellinek, an unlikely pair of heroes.

Icarus and Jellinek are, on the surface, about as different as two beings can possibly be.

Icarus is a tall, fair-skinned boy of around 17 who falls to the world of Vol from the sky with no memory of anything but his name. His is a graceful being with wings and incredible powers that he has no memory of how to use.

Jellinek is a four-foot hard-scrabble flamepetal prospector with tough red skin, a gruff disposition and general dislike of everyone around him, and a two-tailed lava-resistant creature called a "solar" as a companion.

On the day that their lives collide, everything about their world changes, and they discover that they have more in common than they can possibly imagine.

Together, Icarus and Jellinek will battle the tyranny of the Magisters, who have enslaved an entire people.

This graphic novel introduces us to the incredibly visual world of Vol, and the stunning array of characters and creatures who call it home. It takes us on an amazing journey in which Icarus and Jellinek fight for their lives and the freedom of a people while trying to unlock the mystery of Icarus's past. To Jellinek's surprise, Icarus's mystery becomes his own, as well.





About Gregory

Interview with Gregory A. Wilson
Gregory A. Wilson is Professor of English at St. John’s University in New York City, where he teaches creative writing and fantasy fiction along with various other courses in literature. His first academic book was published by Clemson University Press in 2007; on the creative side, he has won an award for a national playwriting contest, and his first novel, a work of fantasy entitled The Third Sign, was published by Gale Cengage in the summer of 2009. His second novel, Icarus, will be published as a graphic novel by Silence in the Library Publishing in 2016, and he has just signed a three book deal with The Ed Greenwood Group, which will be publishing his Gray Assassin Trilogy beginning with his third novel, Grayshade, in 2016. He has short stories out in various anthologies, including Time Traveled Tales from Silence in the Library, When The Villain Comes Home, edited by Ed Greenwood and Gabrielle Harbowy, and Triumph Over Tragedy, alongside authors like Robert Silverberg and Marion Zimmer Bradley, and he has had three articles published in the SFWA Bulletin.

He is a regular panelist at conferences across the country and is a member of the Gen Con Writers’ Symposium, the Origins Library, Codex, Backspace, and several other author groups on and offline. On other related fronts, he did character work and flavor text for the hit fantasy card game Ascension: Chronicle of the Godslayer, and along with fellow speculative fiction author Brad Beaulieu is the co-host of the critically-acclaimed podcast Speculate! The Podcast for Writers, Readers and Fans, a show which discusses (and interviews the creators and illustrators of) speculative fiction of all sorts and types. He lives with his wife Clea and daughter Senavene–named at his wife’s urging for a character in The Third Sign, for which his daughter seems to have forgiven him–in Riverdale, NY.

Website  ~  Twitter @gregoryawilson

Blood Kiss Movie - Kickstarter - June 8, 2013


I like Kickstarter and have backed several wonderful projects.  The latest is a movie titled Blood Kiss.  Why did I back Blood Kiss? Read below.



Christopher D. Salmon poster



Blood Kiss is a film written by Michael Reaves, who has very serious writing credentials. It will star Amber Benson (yes, THAT Amber Benson).  It will star Neil Gaiman (yes, THAT Neil Gaiman).

It's Film Noir with vampires! A Film Noir Vampire movie! Atmospheric, dark, stylish, horror, and vampires. What is not to love? It is irresistible. I am very excited about this project (if you couldn't tell).  That is why I am sharing it with you.


Here is the Kickstarter Official video:




See more Blood Kiss videos on the Blood Kiss channel at YouTube.


Check out Blood Kiss' Facebook page here and follow them on Twitter @BloodKissMovie.


If you'd like to back the film, head over to Kickstarter. The goal has been met already and there are only 6 days to go now. For only $17 you can get a digital download of what I believe is going to be a terrific movie. Film Noir Vampire movie! Amber Benson! Neil Gaiman! Michael Reaves!

And did I mention that there is a Graphic Novel too? No? The artwork is by Tom Mandrake.  You can add the Graphic Novel to any reward level. There are posters and T-Shirts too. See the Kickstarter for details.




Please note that I am a backer of Blood Kiss, I have not been given anything to write this post and all images and videos are used with permission.

Berkley/NAL To Launch Graphic Novel Imprint InkLit In October 2012

PRESS RELEASE


Berkley/NAL To Launch Graphic Novel
Imprint InkLit In October 2012

InkLit List to include #1 New York Times Bestselling Authors Patricia Briggs,
Charlaine Harris and Laurell K, Hamilton

       New York, NY, September 10, 2012— In October 2012, Penguin Group (USA)’s Berkley/NAL division will launch InkLit, a new graphic novel imprint, it was announced today by Kara Welsh, Vice President and Publisher of NAL. Continuing Penguin’s ongoing commitment to bring writers to readers in a variety of formats, this new imprint will include both original novels and series as well as adaptations of previously published works.

       “We are excited to expand our publishing program to include books in graphic novel format, both from established house authors as well as newcomers to our list.” said Welsh.

       InkLit will launch on October 2nd with the release of Alpha and Omega: Volume 1 by #1 New York Times bestselling author Patricia Briggs with artwork by Todd Herman. This graphic novel is an adaptation of Cry Wolf (Ace 2008), the first book in the Alpha and Omega series, a spin-off from Briggs’s signature Mercy Thompson series. Alpha and Omega was originally released as an eight-issue comic book series from Dynamite Entertainment. The new InkLit hardcover will contain the first four comic books, with the remaining four published in Volume 2 in 2013.

       In 2013, InkLit will publish two graphic novels from Charlaine Harris, the #1 New York Times bestselling author of the Sookie Stackhouse series. An adaptation of Grave Sight, the first book in the Harper Connelly Mystery Series, will debut in January. Cemetery Girl will mark both Harris’s and InkLit’s first original graphic novel publication when it is released later in the year. It is the start of a planned trilogy co-authored with award-winning writer Christopher Golden and illustrated by Don Kramer.

       Laurell K. Hamilton, the #1 New York Times bestselling author of the Anita Blake, Vampire Hunter series, will also join the InkLit list with two titles. The Lunatic Café, book four of the Anita Blake series, will be adapted into graphic novel format. And Hamilton will publish an-as-yet untitled original graphic novel set in the world of Anita Blake and featuring the character of Edward, a longtime fan favorite.

       Under the direction of Richard Johnson, InkLit will publish both original and adapted works. Before joining Berkley/NAL, Johnson co-founded Yen Press and held senior level positions at DC Comics. Future InkLit titles include an adaptation of Martin Misunderstood by #1 New York Times bestselling author Karin Slaughter and an original graphic novel Starling from The Atlantic’s editor and cartoonist Sage Stossel.




Berkley and New American Library (NAL) are imprints of Penguin Group (USA) that publish books in mass market, trade paperback, hardcover, and eBook editions. Both lines have a long history of publishing bestselling authors, including such international superstars as Nora Roberts, Patricia Cornwell, Ken Follett, Harlan Coben, Charlaine Harris, Laurell K. Hamilton, J.R. Ward, Jim Butcher, and Patricia Briggs, among others. For the last several years, Berkley/NAL has led the publishing industry in mass market New York Times bestsellers. For more information, visit www.penguin.com.

Penguin Group (USA) Inc. is the U.S. member of the internationally renowned Penguin Group. Penguin Group (USA) is one of the leading U.S. adult and children's trade book publishers, owning a wide range of imprints and trademarks, including Berkley Books, Dutton, Frederick Warne, G.P. Putnam's Sons, Grosset & Dunlap, New American Library, Penguin, Philomel, Plume, Puffin, Riverhead Books, The Penguin Press, and Viking, among others. The Penguin Group is part of Pearson plc, the international media company. For more information, visit www.pearson.com.

Review of The Lost Girl and Interview with Michael Mongillo

The Lost Girl
Creator/Writer:  Michael Mongillo
Pencils/Colorist/Letterer: Rob Ten Pas
Format: Trade Paperback/Digital, 122 pages
Publisher: Arcana Studio (March 2012)
Language: English
Genre: Action/Urban Fantasy/Horror
ISBN:  9781926914749
Review Copy:  Provided by the Publisher

Review of The Lost Girl and Interview with Michael Mongillo
United in their forbidden love, Joy and Rurik fight a small army of Neurian flesh-eaters who have come to kill Rurik for abandoning their fading clan. 


My thoughts:

The Lost Girl begins with Joy leaving an orphanage and her best friend, Sarah, to seek out a life she has dreamed of in Nantucket. She starts hitchhiking toward her goal. She ends up stranded in the woods where she encounters Rurik, a Neuri shapeshifter.

I really enjoyed The Lost Girl. Each scene conveyed a wealth of information either through dialog, artwork, or both.  There's a bit of romance but that is not the main focus of the story. In some ways I felt this was more Rurik's story than Joy's. We get a wealth of information about Rurik's background and people - what has happened to them, why he left them, the bigotry against and by the Neuri. Joy is more of a clean slate. She's just starting her 'new' life. For a brief time their lives intersect. We see Joy's strength and character though I can't help but think that Joy is a bit reckless as an 18 year old tasting freedom for the first time might be. Even she recognizes that hitch hiking may not be the best thing to do.

Visually, The Lost Girl is stunning. Rob Ten Pas' artwork is beautiful. The story moves at a very fast pace without missing a beat. The Lost Girl is a tale of girl meets Neuri, girl and Neuri fight a common foe, and girl and Neuri move on. It is filed with action, some gore, and a very interesting backstory about Rurik and his people.

Bottom Line:  The Lost Girl is a compelling story that not only delights visually but is also entertaining and thought-provoking.

I give The Lost Girl 4 1/2 Qwills.

Review of The Lost Girl and Interview with Michael Mongillo



The Interview

TQ:  Hi, Michael. Welcome to The Qwillery.

Michael:  Hello, Sally.

TQ:  What inspired you to write The Lost Girl?

Michael:  I’d been kicking around the concept for about a year and had the main characters, plot, and general story elements written in my head but hadn’t come up with a fresh enough angle to motivate me to actually write it start-to-finish until I saw a documentary on History Channel about vampires and werewolves. In it they referenced a 5th Century BC historical account by Herodotus, the Greek “Father of History,” about a clan from southern Russia called Neurians who transformed into beasts. What fascinated me most is that this brief account is from history not mythology and that gave me what I needed to start actually writing. I know that Herodotus himself debunked this but that’s not the point; the point was taking that seed, supposing it were true, and applying the simple premise, “Where would the Neuri be now, present day?” as a springboard to tell a story that comes readymade with thousands of years of history and backstory to reference and reimagine.

TQ:  What was the most challenging thing for you about writing/creating The Lost Girl?

Michael:  Making the characters believable within the reality I was creating was the usual challenge. “What would real people do in this situation if it were really happening?” is how I generally approach horror, sci-fi, and fantasy, all genre elements here. That may seem obvious but the reason why something like The Walking Dead was as popular as it was before the TV show is because it did just that. Kirkman took a tired formula and the twist – in addition to just being a heck of a good writer – was populating that world with characters who responded to fantastic situations in ways that you or I might, too. And he took his time with letting it all unfold in “real time” so we became invested in their story, not just the situation, which served as a backdrop for character motivations. Too many writers get caught up in “the gizmo,” the plot, the world, or whatever that one unique concept is, and let the characters be slaves to that when the best writing is almost always the other way 'round. That kind of storytelling was my goal with The Lost Girl and with Joy it pretty much wrote itself. The complexities of the motivations with Rurik and Stas as well as the relationships and politics within the Neuri clan presented the biggest writing challenges because, for the Neurians, that fantastic reality is their everyday, normal reality. It’s not as tough to write the “fish out of water” that Joy becomes because it’s easy to drawn on your own experiences for that. The real work is creating characters completely apart from your life experience yet finding ways to imbue them with universally identifiable cores of humanity or, in this case, lost humanity.

TQ:  In addition to writing The Lost Girl (among other works) you're a filmmaker. Does writing/creating a work like The Lost Girl share any similarities with making a film?

Michael:  Probably more similarities than differences. How I conceive stories can come from pretty much anywhere but the writing process is always the same. Some take longer than others to complete but there’s no escaping that you have to sit down and write. The process from it being in your head and then putting it onto the page is one step of filtering or interpretation, the actualizing of the concepts into the written word. Directing a film, shot by shot, sequence by sequence, is a similar process of filtering and interpretation to actualization that continues to the editing and scoring process. But you’re not doing it alone like you usually do when writing; it’s with a team of collaborators who bring all their skills and talents to the table. Writing a comic book script definitely has its medium-centric demands, primarily that the actualization process requires a lot more precision and details in the writing itself since, using the filmmaker analogy, you’re essentially writing your direction to the illustrator who is your actors, cinematographer, production designer, you name it. And Rob Ten Pas did it all!

TQ:  Are there any plans for Joy and Rurik to return in another graphic novel?

Michael:  Those who have already read it know it is visually bracketed with the first visual being the same as its last, which are both new beginnings for Joy. So it was always intended to be a self-contained story. A few people have commented that it sets up a sequel but The Lost Girl is the story of Joy and Rurik. Yes, the stories of those left alive continue after the last page and some of the threads are left unresolved but only insofar as plot. Emotionally, we know where everyone is at the end and how they’ve been transformed. To me, the stories one can imagine from there are probably better than what I’d write but if I were to write a sequel it would be about Rurik since, for the story to truly work, there’s no way Joy and Rurik can ever see each other again. That story becomes her personal mythology and the fabric of her life thereafter. The fairy tale qualities of the story are obvious and intentional so, to me, it’d be like a sequel to Little Red Riding Hood. Does it even matter what comes next? No, not really. But if I’m lucky enough for the response to this to be so great that the market demands a sequel I’m sure I’ll change my tune but only if Rob Ten Pas does it with me. Rob is amazingly talented. It was a privilege to work with him and I hope to work with him again on something.

TQ:  What's next?

Michael:  I have a script that I want to adapt into a comic book series called Awful Bliss. It’s a reimagining of the pod people, sci-fi genre that owes as much to Red Dawn as it does to Invasion of the Body Snatchers. I’m trying to convince Arcana to publish it but they’ve got a lot on their roster so the timing may not be right. We’ll see. For movies, I wrote the screenplay for the adaptation of Jesus Hates Zombies, Stephen Lindsay’s comic book series. If everything goes according to plan, I’ll be one of the producers and Eric Balfour of Haven fame will direct. I’ve also got a serial killer script that I wrote, Meanest Man in the World, in development too and that may come together with me directing sooner rather than later. Fingers crossed.

TQ:  Thank you for joining us at The Qwillery.

Michael:  Thank you, Sally. It was my pleasure.


About Michael

Review of The Lost Girl and Interview with Michael Mongillo
© Mean Time Productions
Hosting the American premiere of Michael Mongillo’s third feature film, the docufiction satire, “Being Michael Madsen,” Starz Denver Film Festival dubbed the Connecticut native, “Indie filmmaker on-the-rise.” But independent movie fans were already tuned-in to his work from his debut feature, “The Wind,” a dreamy morality tale about misconceptions and murder. This Super 16mm horror-thriller was a film fest favorite, winning two Best Picture awards and receiving five nominations, including Best Screenplay and Best Director. Praise by maverick movie director Ralph Bakshi (“The Lord of the Rings”) and a full-page article in horror genre trendsetter Fangoria Magazine prior to its commercial release helped secure the film’s international distribution. Mongillo’s follow-up feature, “Welcome to Earth,” ponders love and friendship during the global countdown to alien visitation. Shot in just six days on MiniDV, this no-budget sci-fi dramedy was a conscious departure for Mongillo. Unlike the controlled visual grammar and lighting of “The Wind,” Mongillo embraced a handheld documentary approach, directing anywhere between two and four simultaneously shooting camcorders while employing a ‘found light’ aesthetic. “Welcome to Earth” went on to win a Remi Award at WorldFest Houston and was selected as the Closing Night Feature at the New England Film Festival. “Being Michael Madsen,” Mongillo’s third feature as writer, producer, and director, was a fusion of the techniques of his two previous pictures, balancing documentary-style with studio precision; yet, again, he utilized a genre backdrop (this time, mockumentary) as a vehicle to explore two common themes in his work, friendship and betrayal. Shot on HDCam in Hollywood and Connecticut, this deconstruction of celebrity and mass media stars Michael Madsen (“Reservoir Dogs”), Virginia Madsen (“Sideways”), Daryl Hannah (“Blade Runner”), David Carradine (“Kill Bill”), Harry Dean Stanton (“Paris, Texas”), Lacey Chabert (“Mean Girls”), Paige Davis (“Trading Spaces”), and Debbie Rochon (“The Toxic Avenger”). In addition to screening at two international top-ten film festivals, “Being Michael Madsen” was honored with the Audience Award at the Faux Film Festival and won Mongillo the Best Director award at the Mockumentary Film Festival. Mongillo was also a founding member of the Rock band, 50 Feet Tall, a mainstay of NYC’s original music scene in the '90s. Band highlights include a release on Deep Elm Records, Top 30 college radio airplay, and regularly sharing the bill with the likes of the Smithereens and Nada Surf. While in 50 Feet Tall, Mongillo created and wrote the super-spy turns superhero comic book mini-series, “The Philistine,” which had earned a loyal cult following even before it was featured in Kevin Smith’s “Chasing Amy.” “The Philistine” remains in continuous print as a top-shelf graphic novel. Mongillo has also written film, comic book, and music commentary for The Hartford Planet, Strictly Independent, and America Online’s Rogue, respectively. Mongillo is currently in pre-production on the horror-comedy road movie, “Jesus Hates Zombies,” based on the sleeper hit comic book series and graphic novels. Mongillo’s screenplay adaptation has attracted A-list talent and major distribution; official attachments will be announced by late-2012 with Mongillo producing through his company, Mean Time Productions. “Jesus Hates Zombies” will be the feature directorial debut of film and television star, Eric Balfour (“Skyline”). Mongillo is also developing the original serial killer thriller, “Meanest Man in the World,” which will be his next feature as writer/director. Also in early-2012, Mongillo’s new graphic novel, the action-fantasy-romance, “The Lost Girl,” was released by Arcana Comics, the publishing arm of Arcana Studios.

Mean Time Productions Facebook page:
http://www.facebook.com/pages/Mean-Time-Productions-LLC/132264213522039

Sea Lion Books Announces Pariah from Aron Warner - 12 Book Graphic Novel Series - June 1, 2011

Sea Lion Books Announces Pariah from Aron Warner - 12 Book Graphic Novel Series - June 1, 2011
June 2011









FROM THE MIND OF OSCAR-WINNING FILM PRODUCER
ARON WARNER

Sea Lion Books Announces Pariah from Aron Warner - 12 Book Graphic Novel Series - June 1, 2011

Sea Lion Books Unites Warner, Eisner-Nominated Illustrator Brett Weldele and Writer Philip Gellat to Bring A Unique Group of Beyond-Intelligent Teen Fugitives to the Comic Book World This July.

______________________________________________________________________

— LATEST NEWS & EVENTS —
______________________________________________________________________



   Atlanta, GA – June 01, 2011 – They’re not super powered, they’re just super smart. The teen protagonists who lead us through the world of Pariah, a twelve-book graphic novel series from the mind of Oscar-winning film producer Aron Warner and published by Sea Lion Books, are the next generation of heroes in the comic book world. Eisner-nominated illustrator Brett Weldele (The Surrogates) will bring the stories to life in ink, and Philip Gelatt will pen the scripts set in Warner’s world for the twelve books. As buzz builds about this unlikely collaboration and the unique story of Pariah, the series will premiere at San Diego Comic Con on July 20 – 24th.


Sea Lion Books Announces Pariah from Aron Warner - 12 Book Graphic Novel Series - June 1, 2011


   "I came up with Pariah after reading an article about in vitro genetic manipulation,” Warner says. “We take medications every day without fully understanding how they work. It’s kind of terrifying if you think about it. In Pariah, kids grow up with incredible intelligence as a side effect of modern ‘cures.’ The problem is that they’re so smart, they question everything – even things we hold as sacred. All of our laws, morals, and even physical constraints will be torn apart and re-built. These kids are adrift in every way, equipped with mental tools we can’t even imagine. On top of all of that, they’re persecuted, feared and hated. As if being a teenager didn’t suck enough…”

   The Vitros, as the characters are called, are a group of several hundred kids from all over the world who possess beyond-human intelligence produced via genetic manipulation. As teenagers in the process of trying to uncover their identities, they live relatively normal lives, though not without a fair amount of suspicion thrown at them from the fringes of society. When the Vitros are framed for a deadly explosion at a laboratory that releases a virus on the population, the government systematically begins to round up these pariahs, sending our heroes on the run from the authorities and their lives.

   Says Sea Lion's Publisher, Derek Ruiz, "Aron has captured the essence of being a Pariah as seen through the eyes of a group of scientifically created teens. They are a Petri dish of innocent souls infinitely more intelligent than anyone else on Earth. Yet their creation and existence has left them shunned and condemned.”

   What happens when the society that created them also tries to destroy them? The Pariahs fight back this July. For updates and additional information join Pariah on Facebook or follow PariahComicBook on Twitter.



ABOUT ARON WARNER:
Aron Warner is the Academy Award®-winning producer of the animated blockbuster “Shrek” series. Mr. Warner joined PDI/Dreamworks in 1997 working as the producer on the animated film, Antz. He is currently in partnership with director Andrew Adamson in Strange Weather where they and partner Jeff Fierson are developing a slate of live action and animated feature films and television shows. He, producing alongside James Cameron, just wrapped the Untitled Cirque Du Soleil 3-D project, which was written and directed by Adamson. Pariah is his first graphic novel series.

ABOUT SEA LION BOOKS:
Located in Atlanta, Georgia, Sea Lion Books LLC is a newly established publishing house which specializes in all formats—hardcover, trade paperback, and mass market and in urban fantasy and young adult genres. Sea Lion Books LLC recent roster of authors include: International Bestselling author, Paulo Coelho, New York Times Bestselling autho rs, Richelle Mead, Richard A. Knaak, F. Paul Wilson and Becca Fitzpatrick plus more to be announced in the upcoming months. Contact David Dabel at 770-696-3452 or David@sealionbooks.com .You can visit Sea Lion Books on the Internet at http://www.sealionbooks.com/. Follow Sea Lion Books online. Twitter, Face Book, Youtube.

Sea Lion Books Announces Graphic Novel Deal With Becca Fitzpatrick - March 31, 2011

Press Release

NEW YORK TIMES BESTSELLING AUTHOR
Becca Fitzpatrick
INKS GRAPHIC NOVEL DEAL WITH
SEA LION BOOKS

Sea Lion Books Announces Graphic Novel Deal With Becca Fitzpatrick - March 31, 2011

     ATLANTA, GA – March 31, 2011 – Sea Lion Books announced today the acquisition of the comic book and graphic novel rights to Becca Fitzpatrick's New York Times bestselling Young Adult novel Hush, Hush. A romance laced with intrigue, it is the story of a young girl torn between desire and suspicion in her love for a fallen angel. A true psychological thriller, Hush, Hush was the first book in a trilogy, with the story continuing in Crescendo and concluding with the forthcoming Silence, which is scheduled for release in October 2011. The series has a worldwide following, with sales of more than 1 million books in 35 countries.

Sea Lion Books Announces Graphic Novel Deal With Becca Fitzpatrick - March 31, 2011

     “Becca Fitzpatrick is a huge bestselling author,” said Kuo-Yu Liang VP Sales & Marketing for Diamond Book Distributors. “I think this series is a great addition to Sea Lion Books line up of projects and should be a major hit for them”.

     Hush, Hush is the story of Nora Grey, a studious sixteen-year-old girl from Coldwater, Maine. It has been a year since her father's murder and she is not interested in much other than her schoolwork. Then she meets Patch, a bad boy—and fallen angel. Though unwisely attracted to him, Nora finds herself caught in a battle between the fallen and the immortal. Choosing the wrong side could cost Nora her life.
     Becca Fitzpatrick is delighted to have her book brought to graphic novel form. "Hush, Hush was my first book, and it's so thrilling that it has been embraced by so many readers. I'm delighted to be working with Sea Lion to tell Patch and Nora's story through graphic novel format!"
     Sea Lion Books shares the delight in working alongside the bestselling author on the adaptation, and feels that Becca Fitzpatrick's Hush, Hush series is a fantastic addition to its graphic novel line.
     Hush, Hush #1 is scheduled to debut in winter 2011. The creative team on the project will be announced at a later date.
 
 
ABOUT THE AUTHOR:
Becca Fitzpatrick was born in Utah, and raised in the Midwest. After graduating as valedictorian of her high school class, she attended Brigham Young University where she earned a degree in Community Health. After her husband surprised her with a writing class as a present she began work on Hush, Hush. Becca Fitzpatrick is a #1 New York Times, Publishers Weekly, and USA Today Best-Selling author. Her novels have been awarded the prestigious: YALSA's Teens' Top Ten pick, included in the 2009 Association of Booksellers for Children Best Books for Children Catalog, Winter 2009 Indie Next List Top Ten pick, Spring 2011 Indie Next List pick, Barnes & Noble's Best Teen Books of 2009 selection, 2009 Barnes & Noble Dark Romance for Teens Holiday Gift Guide selection, CBC Favourite Children's Books Top Ten Pick, First YA title selected for Barnes & Noble's First Look Book Club, and Goodreads Choice Award Nominee for Young Adult Series. Becca Fitzpatrick lives in Colorado with her family. You can visit Becca on the Internet at http://beccafitzpatrick.com/


ABOUT SEA LION BOOKS:
Located in Atlanta, Georgia, Sea Lion Books LLC is a newly established publishing house which specializes in all formats—hardcover, trade paperback, and mass market and in urban fantasy and young adult genres. Sea Lion Books LLC recent roster of authors include: International Bestselling author, Paulo Coelho, New York Times Bestselling authors, Richelle Mead, Richard A. Knaak and F. Paul Wilson plus more to be announced in the upcoming months. Contact David Dabel at 770-696-3452 or David@sealionbooks.com . You can visit Sea Lion Books on the Internet at http://www.sealionbooks.com/


‘’Sea Lion Books is available worldwide from Diamond Comics Distributors and Diamond Book Distributors. Diamond is the leading distributor of graphic novels and pop-culture products in the world’’
- For comic shops, please contact your Diamond customer service representative
- For bookstores & libraries, please contact Diamond Book Distributors at http://www.diamondbookdistributors.com/default.asp?t=2&m=1&c=53&s=534 
Sea Lion Books are also available from all major wholesalers including Baker & Taylor and Ingram.
Over My Dead Body Coming in January 2020BOG BODIES Coming in March 2020Stairway, Vol. 1 Coming in AugustGreen Monk: Blood of the Martyrs Coming This FallInterview with Gregory A. WilsonBlood Kiss Movie - Kickstarter - June 8, 2013Review of The Lost Girl and Interview with Michael MongilloSea Lion Books Announces Pariah from Aron Warner - 12 Book Graphic Novel Series - June 1, 2011Sea Lion Books Announces Graphic Novel Deal With Becca Fitzpatrick - March 31, 2011

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